Online dating app Meetic has decided to succumb to the indian celebrity phone numbers charms of Twitch and eSports with a live dating show. In order to do so, it has teamed up with Sportfive , a sports rights marketing agency. The idea is to connect gaming-loving singles with a “dating show” broadcast on Twitch from Spain, Date Night . The indian celebrity phone numbers format is aimed at attracting the eSports audience in Spain , positioning the brand within the gaming sector. The consultancy firm specialized in this niche Build a rocket , which is part of Sportfive, is responsible for conceptualizing indian celebrity phone numbers and implementing the campaign.
It is Meetic’s first step towards a new target indian celebrity phone numbers audience of video game fans . This is in full growth in the Spanish market. It is a 360º activation that features live broadcasts, as well as the interactive Date Night dating program. Meetic’s Date Night will engage streamers and their indian celebrity phone numbers communities It will take place on the firm’s Twitch channel and on the channels of the two moderating streamers of the sections, Aroyitt and BarbeQ . The dating show focuses on an open discussion about the first steps of dating. It will create an open indian celebrity phone numbers space where information and entertainment come together.

Moderation will be handled by Twitch indian celebrity phone numbers streamers Aroyitt and BarbeQ , who will include their own communities on the show. In addition, it allows viewers to participate in the show through interaction through chat and voting. “High connectivity and interaction with a valuable indian celebrity phone numbers target group is a crucial driver in achieving the long-term engagement envisioned by Meetic in the gaming industry,” says Héloise Des Monstiers , Vice President of Meetic. “We are looking to further expand our efforts with sustainable activations and exciting indian celebrity phone numbers content to capitalize on opportunities in the eSports and video games industry,” he explains.